Post-Jam Update #4


Sorry for the frequent updates these past days, but I really wanted to push just one more release before today’s streams. Here you go:

  • Added several new dialogs and interactions, and extended some of the locations
  • The mouse cursor now changes shape when pointing to objects
  • Possibly fixed some audio issues
  • Minor visual improvements (typography, animations, etc.)
  • Minor Neuro SDK improvements

Update 4.2: I’ve just noticed a wrong translation and a menu bug, fixed both.

Update 4.3: A kind person called my attention to some issues with the Neuro SDK integration, which should be fixed now. I’ve also fixed a dialog typo and some floor collisions.

Update 4.4: Added some minor dialogs, and fixed some minor corner case bugs.

Update 4.5: Added support for setting a minimal dialog time when using the Neuro SDK.


Previous updates:

Postjam v3

  • Added Japanese and Chinese (simplified + traditional) language support

Postjam v2

  • Added full support for the Neuro SDK

Postjam v1

  • You can now inspect your items by right clicking or long pressing on them
  • Improved the visuals of the player and the non-player characters
  • Added the missing credits screen
  • You can now change the settings during the gameplay too
  • Removed the Quit button from the web version
  • On mobile you can now see your selected item
  • Minor dialog fixes and additions
  • Fixed certain timeline bugs in the starting area
  • Fixed some music looping issues

Files

BranchingPaths_PostjamV4p4_Linux.zip 63 MB
32 days ago
BranchingPaths_PostjamV4p4_Win.zip 69 MB
32 days ago

Get Branching Paths

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