Post-Jam Update 4.6
Branching Paths » Devlog
A technical update:
There was this small thing bugging me about the Neuro SDK integration; it depended on a relatively smart AI making relatively sane choices. I tweaked things a bit there, so even dumb “I try every possible choice” AIs can make a brute force attempt at it.
This was also a good chance for updating to Godot 4.4, but otherwise the game is still the same.
Files
BranchingPaths_PostJam_Linux_v4.6.zip 65 MB
26 days ago
BranchingPaths_PostJam_Win_v4.6.zip 72 MB
26 days ago
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Branching Paths
Neuro has a murder mystery to solve! Can you find out who or what stands behind the case?
Status | Released |
Author | Shard |
Genre | Adventure |
Tags | 2D, Detective, Fangame, Hand-drawn, neuro-sama, Point & Click, Singleplayer |
Languages | English, Japanese, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Subtitles, One button |
More posts
- Post-Jam Update #4Jan 12, 2025
- Post-Jam Update #2–3Jan 10, 2025
- Post-Jam Update #1Jan 07, 2025
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